Death Valley Buttes

Mesquite Dunes view from Death Valley Buttes
Mesquite Dunes view from Death Valley Buttes

For our final day in Death Valley during Thanksgiving week, we wanted something a little simpler than the previous day’s climb of Bat Mountain. The Death Valley Buttes fit our criteria perfectly. The Buttes are a semi-isolated set of bumps where the Grapevine and Funeral Mountains meet. Their position in the Valley provides some great views south towards Badwater and west towards the Mesquite Dunes.

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Bat Mountain (north peak)

Bat is the dark distant bump in the middle of this photo taken from the summit of Perry
Bat is the dark distant bump in the middle of this photo taken from the summit of Perry

Near the town of Death Valley Junction a distinct peak rises from the desert floor. This peak is part of the “Bat Mountain” range, and has always been on my radar due to its interesting profile. Topo maps label Bat Mountain as a smaller bump on the north end of the short range, but the true high point of the range is on the southern end. Furthermore, two peaks are often confused as the high points, and are usually referred to as Bat Mountain (N) and Bat Mountain (S).

The peak with the interesting profile, Bat Mountain (N), is the true high point by a few feet. This is a very infrequently climbed peak and it was difficult to find beta. Fortunately we got just enough that we felt confident enough to spend the day after Thanksgiving hiking to the summit.

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Lookout City and Defense Mine

Lookout City
Lookout City

We made up this hike the night before and it ended up being a great success. Borrowing from several sources we pieced together an awesome dayhike that took us past some great ruins, up a really cool old trail and road, to the top of a desert peak, then down into the depths of an old mine. The loop is about eight miles long with a little under 3k feet of gain.

In order to get to the start of this hike you will need 4WD. If you have 2WD you can still do it but you’ll have to add some distance. Referring to the map below, a 2WD vehicle can get (as of November 2010) to the intersection of Nadeau Rd and Thompson Canyon Rd as long as it is approached from Minnietta Rd. Nadeau Rd to the north and south of this intersection is 4WD only. Just north of this intersection a road angles to the northwest towards the foot of the mountains. This road is 4WD only. If you have a 2WD vehicle leave it parked near the intersection and walk this last ~1/2 mile to the start below.

About 1/2 mile up the road there are the ruins of an old crane/gate looking thing and then an old helicopter pad. Park in here somewhere – there are plenty of places to pull out, turn around, and even camp. From the parking, head south and then west up the canyon where you see old roads and mining tunnels. Follow the old road to the upper tunnel (right around the 0.6-0.7 mile marker on the track below). Just above this tunnel you’ll find old use trails – follow the most obvious one and soon it will become even clearer. You’ll be on the “China Wall Trail”, a trail built by Chinese workers who worked the mine and lived above.

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Panamint Dunes

Panamint Dunes
Panamint Dunes

Death Valley has several sets of dunes. The most accessible (and therefore crowded) are the ones a few miles east of Stovepipe Wells. A bit less accessible but still regularly visited are the Eureka Dunes in the northern part of the park. There are more dunes located throughout the park in even less accessible locations. It was one of these locations, the Panamint Dunes, that we visited on the Friday after Thanksgiving.

These dunes aren’t particularly difficult to get to, but the minimum six mile round-trip hike to their edge deters many casual visitors. The road to the parking area isn’t great either – while it’s passable in passenger car I definitely would not feel comfortable taking one on it! 2WD is okay but the blowing sand and washboarding make having a hearty vehicle a must.

From the parking spot the dunes are plainly visible across the desert. They don’t look too far away but the scale of Panamint Valley really messes with distance perception. It is a three mile walk across the desert to reach these dunes. It is dry and sandy and they never seem to be getting any closer. Additionally, the barely detectable uphill slope (1000 feet of gain) wears you down. But eventually you’ll get there.

And when you do – hopefully you’re the only one to have made the entire trek with energy to spare in recent times. If so, you’ll have unbroken, footstep free dunes to play on and photograph. Good luck getting that by Stovepipe Wells! There were two major dune crests that we climbed and played on. We got to experience some fun dune phenomena like singing sand – sounding much like the drone of an airplane in the distance. And the best part of all – we had the dunes to ourselves.

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